Please see the Blitz3D online manual for detailed documentation.

Command List (black = not available, blue = available, red = MiniB3D only)

Global
------
Graphics3D
Dither
WBuffer
AntiAlias
Wireframe

HWMultiTex
AmbientLight
ClearCollisions
Collisions
UpdateWorld

CaptureWorld
RenderWorld
ClearWorld

LoaderMatrix
TrisRendered

Texture
-------
CreateTexture
LoadTexture
LoadAnimTexture
FreeTexture
TextureBlend
TextureCoords
ScaleTexture
PositionTexture
RotateTexture
TextureWidth
TextureHeight
TextureBuffer
TextureName
GetBrushTexture
ClearTextureFilters
TextureFilter
SetCubeFace
SetCubeMode

BackBufferToTex

Brush
-----
CreateBrush
LoadBrush
FreeBrush
BrushColor
BrushAlpha
BrushShininess
BrushTexture
BrushBlend
BrushFX
GetEntityBrush
GetSurfaceBrush

Mesh
----
CreateMesh
LoadMesh
LoadAnimMesh
CreateCube
CreateSphere
CreateCylinder
CreateCone
CopyMesh
AddMesh
FlipMesh
PaintMesh

LightMesh
FitMesh
ScaleMesh
RotateMesh
PositionMesh
UpdateNormals

MeshesIntersect
MeshWidth
MeshHeight
MeshDepth
CountSurfaces
GetSurface

MeshCullRadius

Surface
-------
CreateSurface
PaintSurface
ClearSurface
FindSurface
AddVertex
AddTriangle
VertexCoords
VertexNormal
VertexColor
VertexTexCoords
CountVertices
CountTriangles
VertexX
VertexY
VertexZ
VertexNX
VertexNY
VertexNZ
VertexRed
VertexGreen
VertexBlue
VertexAlpha
VertexU
VertexV
VertexW
TriangleVertex


Camera
------
CreateCamera
CameraProjMode
CameraFogMode
CameraFogRange
CameraFogColor
CameraViewport
CameraClsMode
CameraClsColor
CameraRange
CameraZoom
CameraPick
PickedX
PickedY
PickedZ
PickedNX
PickedNY
PickedNZ
PickedTime
PickedEntity
PickedSurface
PickedTriangle
CameraProject
ProjectedX
ProjectedY
ProjectedZ
EntityInView


Light
-----
CreateLight
LightRange
LightColor
LightConeAngles


Pivot
-----
CreatePivot

Sprite
------
CreateSprite
LoadSprite
RotateSprite
ScaleSprite
HandleSprite
SpriteViewMode


MD2
---
LoadMD2
AnimateMD2
MD2AnimTime
MD2AnimLength
MD2Animating

BSP
---
LoadBSP
BSPAmbientLight
BSPLighting

Plane
-----
CreatePlane

Mirror
------
CreateMirror

Terrain
-------
CreateTerrain
LoadTerrain
TerrainSize
TerrainDetail
TerrainShading
TerrainHeight
ModifyTerrain
TerrainX
TerrainY
TerrainZ

Listener/Audio
--------------
CreateListener
Load3DSound
EmitSound

Entity Movement
---------------
ScaleEntity
PositionEntity
MoveEntity
TranslateEntity
RotateEntity
TurnEntity
PointEntity

AlignToVector

EntityAnimation
---------------
LoadAnimSeq
SetAnimKey
AddAnimSeq
ExtractAnimSeq
Animate
SetAnimTime
AnimSeq
AnimLength
AnimTime
Animating


EntityControl
-------------
FreeEntity
CopyEntity
EntityColor
EntityAlpha
EntityShininess
EntityTexture
EntityBlend
EntityFX
EntityAutoFade
PaintEntity
EntityOrder
ShowEntity
HideEntity
NameEntity
EntityParent
GetParent


EntityState
-----------
EntityX
EntityY
EntityZ
EntityRoll
EntityYaw
EntityPitch
EntityClass
EntityName
CountChildren
GetChild
FindChild
EntityPick
LinePick
EntityVisible
EntityDistance
DeltaYaw
DeltaPitch
TFormPoint
TFormVector
TFormNormal
TFormedX
TFormedY
TFormedZ
GetMatElement


EntityCollision
---------------
ResetEntity
EntityRadius
EntityBox
EntityType
EntityPickMode
EntityCollided
CountCollisions
CollisionX
CollisionY
CollisionZ
CollisionNX
CollisionNY
CollisionNZ
CollisionTime
CollisionEntity
CollisionSurface
CollisionTriangle
GetEntityType


3D Maths
--------
VectorYaw
VectorPitch


Graphics Mode
-------------
CountGfxModes3D
GfxMode3D
GfxMode3DExists
GfxDriver3D
GfxDriverCaps3D
Windowed3D
HWTexUnits